How one move works
A move in Jigblock swaps the position of any two tiles on the board. You are free to choose across the whole board. The goal is to use each swap to bring more of the full picture back into the correct order.
You do not need to move tiles step by step across the grid. Pick the two tiles that seem most useful, exchange their positions, and then read the picture again. This keeps the rule easy to understand while still rewarding careful observation.
A strong move usually connects part of the image: an edge, a color transition, a recognizable object, or a texture that belongs near a locked group. If a swap does not help the image make more sense, use the next move to test a clearer visual clue.
What locking means
When a tile or group of tiles is in the correct position, that section locks together automatically. Locked groups help reduce confusion because they act like confirmed parts of the picture instead of loose pieces you still need to test.
Locking is the main feedback system in Jigblock. It tells you that part of the board is stable, so you can stop worrying about that section and focus on the remaining tiles. As more groups lock, the puzzle becomes easier to manage.
Think of locked groups as anchors. They are not just completed pieces; they are reference points for the rest of the picture. Compare nearby colors, shapes, and image flow against those anchors when deciding the next swap.
What counts as a solved board
A board is solved when the full image is restored in the right order. Small local matches are useful, but the real goal is always the complete picture.
The board may become partly readable before it is fully solved. That is normal. A few correct regions can make the image feel close, but the puzzle is only finished when every part of the picture returns to its correct place.
If the final tiles look similar, compare them against nearby locked groups instead of treating them as separate guesses. Endgame cleanup is often about matching small differences in color direction, shadow, or texture.
Which difficulty to choose
Easy is the best starting point for first-time players. Medium is the clearest everyday board. Hard is for longer, more demanding solves. The Daily Puzzle is an 8x8 shared challenge for players who want one larger board each day.
If you are learning the pattern for the first time, start with easy. If you already understand how locked groups work, medium is usually the best next step.
Choose Hard when Medium feels comfortable and you want more planning. Choose Daily when you want a shared challenge with a stronger return habit. Daily also includes 6x6 and 7x7 options on the same page, so players can step down from the full 8x8 board without leaving the daily experience.
All difficulties use the same rules. The board size changes the amount of visual information, not the basic mechanic. That consistency helps new players build confidence before moving into larger puzzles.
Normal difficulty pages also let players switch images, which is helpful when a picture is visually difficult. Daily Puzzle is different because it is built around one shared picture each day, so the size buttons support challenge control without changing the daily identity.
If you want the shortest route, choose Easy. If you want the clearest repeat session, choose Medium. If you want a longer normal board, choose Hard. If you want a return habit and a larger shared challenge, choose Daily.
Play easy Play medium Play hard Play daily
Rules FAQ
Can I swap any two tiles?
Yes. Jigblock lets you exchange two tiles to improve the picture instead of moving through a one-space-at-a-time path.
What happens when a section is correct?
Correct tiles lock together automatically and become easier to manage as one stable group.
Is there a timer?
No. The goal is to finish the picture, not race against a clock.
What should I do if I get stuck?
Look for the most readable part of the picture and rebuild from there. Borders, bright objects, faces, strong shadows, and repeated textures are often easier than flat areas. If the board still feels too dense, switch to an easier difficulty and return later.
Do the rules change by difficulty?
No. Easy, Medium, Hard, and Daily Puzzle all use the same swap-and-lock rules. The difference is board size and visual density. Larger boards require more planning, but the basic goal remains restoring the full picture with calm, readable progress.
Why do correct tiles lock together?
Locking gives players clear feedback. It shows that a section is confirmed and can be used as a stable reference for the rest of the image. That keeps progress readable as the board becomes more complex.
Jigblock